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Props

PropertyTypeDefaultDescription
SIM_RESOLUTION

number

Fluid simulation resolution for velocity fields.

DYE_RESOLUTION

number

Resolution of the color/dye texture.

CAPTURE_RESOLUTION

number

Resolution used for certain capture operations (rarely changed).

DENSITY_DISSIPATION

number

Rate at which color/density dissipates over time.

VELOCITY_DISSIPATION

number

Rate at which velocity dissipates over time.

PRESSURE

number

Base pressure for the fluid simulation.

PRESSURE_ITERATIONS

number

Number of Jacobi iterations used for the pressure solver.

CURL

number

Amount of vorticity/curl to apply for swirling effects.

SPLAT_RADIUS

number

Radius of the 'splat' effect when user interacts.

SPLAT_FORCE

number

Force of the fluid 'splat' on each interaction.

SHADING

boolean

Toggles simple lighting/shading on the fluid.

COLOR_UPDATE_SPEED

number

Frequency at which pointer colors are re-randomized.

BACK_COLOR

object

{ r: 0.5, g: 0, b: 0 }

Base background color for the fluid. Not always used if TRANSPARENT is true.

TRANSPARENT

boolean

Determines if the canvas background should be rendered with alpha.